[gd_scene load_steps=5 format=2]

[ext_resource path="res://Scenes/Player/PowerUp.tscn" type="PackedScene" id=1]
[ext_resource path="res://Assets/Player/PlayerMissile.png" type="Texture" id=2]
[ext_resource path="res://Scenes/Player/MissilesPowerup.gd" type="Script" id=3]

[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 3, 7 )

[node name="MissilesPowerup" instance=ExtResource( 1 )]
script = ExtResource( 3 )

[node name="Sprite" parent="." index="0"]
rotation = -1.5708
texture = ExtResource( 2 )

[node name="Collision" parent="." index="1"]
shape = SubResource( 1 )
