Player movement and animation
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parent
f456725cf2
commit
0dd3f24030
9 changed files with 700 additions and 38 deletions
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@ -56,6 +56,23 @@ tracks/0/keys = {
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"update": 1,
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"values": [ 4, 5, 6, 7, 8, 9, 7 ]
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}
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tracks/1/type = "method"
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/keys = {
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"times": PoolRealArray( 0.3, 0.6 ),
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"transitions": PoolRealArray( 1, 1 ),
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"values": [ {
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"args": [ ],
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"method": "create_dust_effect"
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}, {
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"args": [ ],
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"method": "create_dust_effect"
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} ]
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}
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[node name="Player" type="KinematicBody2D"]
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script = ExtResource( 2 )
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@ -64,6 +81,7 @@ script = ExtResource( 2 )
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position = Vector2( 0, -12 )
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texture = ExtResource( 1 )
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hframes = 12
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frame = 4
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[node name="Collision" type="CollisionShape2D" parent="."]
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position = Vector2( 0, -7 )
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@ -81,3 +99,7 @@ visible = false
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position = Vector2( 0, -8 )
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update_rotation = false
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update_scale = false
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[node name="CoyoteJumpTimer" type="Timer" parent="."]
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wait_time = 0.2
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one_shot = true
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