Missiles unlockable

This commit is contained in:
Felipe M 2021-05-18 21:05:50 +02:00
parent 2e1bcbc225
commit 0f3f6f0133
Signed by: fmartingr
GPG key ID: 716BC147715E716F
12 changed files with 82 additions and 3 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=12 format=2]
[gd_scene load_steps=13 format=2]
[ext_resource path="res://Scenes/World/TileMap.tscn" type="PackedScene" id=1]
[ext_resource path="res://Scenes/Player/Player.tscn" type="PackedScene" id=2]
@ -11,6 +11,7 @@
[ext_resource path="res://Scenes/Enemies/PlantEnemy.tscn" type="PackedScene" id=9]
[ext_resource path="res://Scenes/Enemies/CrawlingEnemy.tscn" type="PackedScene" id=10]
[ext_resource path="res://Scenes/Objects/Brick.tscn" type="PackedScene" id=11]
[ext_resource path="res://Scenes/Player/MissilesPowerup.tscn" type="PackedScene" id=12]
[node name="World" type="Node"]
script = ExtResource( 3 )
@ -66,5 +67,8 @@ position = Vector2( 111, 64 )
[node name="Brick5" parent="." instance=ExtResource( 11 )]
position = Vector2( 111, 48 )
[node name="MissilesPowerup" parent="." instance=ExtResource( 12 )]
position = Vector2( 64, 42 )
[editable path="Player"]
[editable path="Player/Hurtbox"]