Missiles break bricks
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632d927938
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5 changed files with 40 additions and 4 deletions
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@ -6,11 +6,13 @@
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extents = Vector2( 8, 8 )
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[node name="Brick" type="StaticBody2D"]
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collision_layer = 18
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collision_mask = 0
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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centered = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="Collider" type="CollisionShape2D" parent="."]
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position = Vector2( 8, 8 )
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shape = SubResource( 1 )
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