Missiles break bricks

This commit is contained in:
Felipe M 2021-05-18 20:53:49 +02:00
parent 632d927938
commit 2e1bcbc225
Signed by: fmartingr
GPG key ID: 716BC147715E716F
5 changed files with 40 additions and 4 deletions

View file

@ -0,0 +1,15 @@
extends "res://Scenes/Objects/Proyectile.gd"
const EnemyDeathEffect = preload("res://Scenes/Effects/EnemyDeathEffect.tscn")
const BRICK_LAYER_BIT = 4
func _ready():
pass # Replace with function body.
func _on_Hitbox_body_entered(body):
if body.get_collision_layer_bit(BRICK_LAYER_BIT):
body.queue_free()
Utils.instance_scene_on_main(EnemyDeathEffect, body.global_position + Vector2(8, 8))
._on_Hitbox_body_entered(body)