SaveStation, save & load properly

This commit is contained in:
Felipe M 2021-05-22 18:33:00 +02:00
parent d4acde846c
commit 847670821d
Signed by: fmartingr
GPG key ID: 716BC147715E716F
16 changed files with 129 additions and 13 deletions

View file

@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=5 format=2]
[ext_resource path="res://Levels/Level.tscn" type="PackedScene" id=1]
[ext_resource path="res://Levels/Door.tscn" type="PackedScene" id=2]
[ext_resource path="res://Levels/DoorConnections/00_link_01.tres" type="Resource" id=3]
[ext_resource path="res://Scenes/Objects/SaveStation.tscn" type="PackedScene" id=4]
[node name="Level_00" instance=ExtResource( 1 )]
@ -13,3 +14,7 @@ tile_data = PoolIntArray( 0, 0, 4, 1, 0, 196609, 2, 0, 196609, 3, 0, 196609, 4,
position = Vector2( 312, 144 )
connection = ExtResource( 3 )
new_level_path = "res://Levels/Level_01.tscn"
[node name="SaveStation" parent="." index="2" instance=ExtResource( 4 )]
position = Vector2( 215, 160 )
scale = Vector2( 0.998604, 1 )