SaveStation, save & load properly

This commit is contained in:
Felipe M 2021-05-22 18:33:00 +02:00
parent d4acde846c
commit 847670821d
Signed by: fmartingr
GPG key ID: 716BC147715E716F
16 changed files with 129 additions and 13 deletions

View file

@ -1,10 +1,11 @@
[gd_scene load_steps=6 format=2]
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Levels/Door.tscn" type="PackedScene" id=1]
[ext_resource path="res://Levels/Level.tscn" type="PackedScene" id=2]
[ext_resource path="res://Levels/DoorConnections/00_link_01.tres" type="Resource" id=3]
[ext_resource path="res://Levels/DoorConnections/01_99.tres" type="Resource" id=4]
[ext_resource path="res://Scenes/Player/MissilesPowerup.tscn" type="PackedScene" id=5]
[ext_resource path="res://Scenes/Objects/SaveStation.tscn" type="PackedScene" id=6]
[node name="Level_01" instance=ExtResource( 2 )]
@ -16,6 +17,9 @@ position = Vector2( 88, 144 )
connection = ExtResource( 4 )
new_level_path = "res://Levels/Level_99.tscn"
[node name="SaveStation" parent="OutDoor" index="2" instance=ExtResource( 6 )]
position = Vector2( -26, 16 )
[node name="InDoor" parent="." index="2" instance=ExtResource( 1 )]
position = Vector2( 8, 144 )
scale = Vector2( -1, 1 )
@ -23,4 +27,4 @@ connection = ExtResource( 3 )
new_level_path = "res://Levels/Level_00.tscn"
[node name="MissilesPowerup" parent="." index="3" instance=ExtResource( 5 )]
position = Vector2( 47, 146 )
position = Vector2( 25, 146 )