SaveStation, save & load properly
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16 changed files with 129 additions and 13 deletions
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@ -8,8 +8,8 @@ func _on_StartButton_pressed():
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get_tree().change_scene("res://Scenes/World/World.tscn")
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func _on_LoadButton_pressed():
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# TODO: Savegames
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pass
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SaverLoader.is_loading = true
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get_tree().change_scene("res://Scenes/World/World.tscn")
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func _on_QuitButton_pressed():
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get_tree().quit()
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