Player idle animation
This commit is contained in:
parent
2763b57b40
commit
bdd9f2ea2c
5 changed files with 879 additions and 15 deletions
3
metroidvania/Levels/DoorConnections/01_99.tres
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3
metroidvania/Levels/DoorConnections/01_99.tres
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@ -0,0 +1,3 @@
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[gd_resource type="Resource" format=2]
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[resource]
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@ -7,7 +7,7 @@
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[node name="Level_00" instance=ExtResource( 1 )]
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[node name="TileMap" parent="." index="0"]
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tile_data = PoolIntArray( 0, 0, 4, 1, 0, 196609, 2, 0, 196609, 3, 0, 196609, 4, 0, 196609, 5, 0, 196609, 6, 0, 196609, 7, 0, 196609, 8, 0, 196609, 9, 0, 196609, 10, 0, 196609, 11, 0, 196609, 12, 0, 196609, 13, 0, 196609, 14, 0, 196609, 15, 0, 196609, 16, 0, 196609, 17, 0, 196609, 18, 0, 196609, 19, 0, 7, 65536, 0, 65539, 65555, 0, 65539, 131072, 0, 65539, 131091, 0, 65539, 196608, 0, 65539, 196627, 0, 65539, 262144, 0, 65539, 262163, 0, 65539, 327680, 0, 65539, 327699, 0, 65539, 393216, 0, 65539, 393235, 0, 65539, 458752, 0, 65539, 458771, 0, 131075, 524288, 0, 65539, 589824, 0, 65539, 655360, 0, 196612, 655361, 0, 196609, 655362, 0, 196609, 655363, 0, 196609, 655364, 0, 196609, 655365, 0, 196609, 655366, 0, 196609, 655367, 0, 196609, 655368, 0, 196609, 655369, 0, 196609, 655370, 0, 196609, 655371, 0, 196609, 655372, 0, 196609, 655373, 0, 196609, 655374, 0, 196609, 655375, 0, 196609, 655376, 0, 196609, 655377, 0, 196609, 655378, 0, 196609, 655379, 0, 196610 )
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tile_data = PoolIntArray( 0, 0, 4, 1, 0, 196609, 2, 0, 196609, 3, 0, 196609, 4, 0, 196609, 5, 0, 196609, 6, 0, 196609, 7, 0, 196609, 8, 0, 196609, 9, 0, 196609, 10, 0, 196609, 11, 0, 196609, 12, 0, 196609, 13, 0, 196609, 14, 0, 196609, 15, 0, 196609, 16, 0, 196609, 17, 0, 196609, 18, 0, 196609, 19, 0, 7, 65536, 0, 65539, 65555, 0, 65539, 131072, 0, 65539, 131091, 0, 65539, 262142, 0, 4, 262143, 0, 196609, 196608, 0, 196615, 196627, 0, 65539, 327678, 0, 65539, 262163, 0, 65539, 393214, 0, 65539, 327699, 0, 65539, 458750, 0, 65539, 393235, 0, 65539, 524286, 0, 196612, 524287, 0, 196609, 458752, 0, 7, 458771, 0, 131075, 524288, 0, 65539, 589824, 0, 65539, 655360, 0, 196612, 655361, 0, 196609, 655362, 0, 196609, 655363, 0, 196609, 655364, 0, 196609, 655365, 0, 196609, 655366, 0, 196609, 655367, 0, 196609, 655368, 0, 196609, 655369, 0, 196609, 655370, 0, 196609, 655371, 0, 196609, 655372, 0, 196609, 655373, 0, 196609, 655374, 0, 196609, 655375, 0, 196609, 655376, 0, 196609, 655377, 0, 196609, 655378, 0, 196609, 655379, 0, 196610 )
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[node name="Door" parent="." index="1" instance=ExtResource( 2 )]
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position = Vector2( 312, 144 )
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@ -1,16 +1,26 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Levels/Door.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Levels/Level.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Levels/DoorConnections/00_link_01.tres" type="Resource" id=3]
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[ext_resource path="res://Levels/DoorConnections/01_99.tres" type="Resource" id=4]
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[ext_resource path="res://Scenes/Player/MissilesPowerup.tscn" type="PackedScene" id=5]
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[node name="Level_01" instance=ExtResource( 2 )]
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[node name="TileMap" parent="." index="0"]
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tile_data = PoolIntArray( 393216, 0, 4, 393217, 0, 196609, 393218, 0, 196609, 393219, 0, 196609, 393220, 0, 196609, 393221, 0, 7, 458752, 0, 131075, 458757, 0, 131075, 655360, 0, 196608, 655361, 0, 196609, 655362, 0, 196609, 655363, 0, 196609, 655364, 0, 196609, 655365, 0, 196610 )
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[node name="InDoor" parent="." index="1" instance=ExtResource( 1 )]
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[node name="OutDoor" parent="." index="1" instance=ExtResource( 1 )]
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position = Vector2( 88, 144 )
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connection = ExtResource( 4 )
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new_level_path = "res://Levels/Level_99.tscn"
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[node name="InDoor" parent="." index="2" instance=ExtResource( 1 )]
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position = Vector2( 8, 144 )
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scale = Vector2( -1, 1 )
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connection = ExtResource( 3 )
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new_level_path = "res://Levels/Level_00.tscn"
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[node name="MissilesPowerup" parent="." index="3" instance=ExtResource( 5 )]
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position = Vector2( 47, 146 )
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20
metroidvania/Levels/Level_99.tscn
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20
metroidvania/Levels/Level_99.tscn
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@ -0,0 +1,20 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Levels/Level.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Scenes/Enemies/BossEnemy.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Levels/Door.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Levels/DoorConnections/01_99.tres" type="Resource" id=4]
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[node name="Level_99" instance=ExtResource( 1 )]
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[node name="Door" parent="." index="0" instance=ExtResource( 3 )]
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position = Vector2( -8, 16 )
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scale = Vector2( -1, 1 )
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connection = ExtResource( 4 )
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new_level_path = "res://Levels/Level_01.tscn"
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[node name="BossEnemy" parent="." index="1" instance=ExtResource( 2 )]
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position = Vector2( 162, 23 )
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[node name="TileMap" parent="." index="2"]
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tile_data = PoolIntArray( -589821, 0, 4, -589820, 0, 196609, -589819, 0, 196609, -589818, 0, 196609, -589817, 0, 196609, -589816, 0, 196609, -589815, 0, 196609, -589814, 0, 196609, -589813, 0, 196609, -589812, 0, 196609, -589811, 0, 196609, -589810, 0, 196609, -589809, 0, 196609, -589808, 0, 196609, -589807, 0, 7, -524286, 0, 4, -524285, 0, 196615, -524271, 0, 196612, -524270, 0, 7, -458750, 0, 65539, -458734, 0, 65539, -393215, 0, 4, -393214, 0, 196615, -393198, 0, 196612, -393197, 0, 7, -327679, 0, 65539, -327661, 0, 65539, -262144, 0, 4, -262143, 0, 196615, -262125, 0, 196612, -262124, 0, 7, -196608, 0, 65539, -196588, 0, 65539, -131072, 0, 65539, -131052, 0, 65539, -1, 0, 196608, -65536, 0, 196615, -65516, 0, 65539, 20, 0, 65539, 65556, 0, 65539, 196607, 0, 196608, 131072, 0, 7, 131091, 0, 4, 131092, 0, 196615, 196608, 0, 196612, 196609, 0, 7, 196626, 0, 4, 196627, 0, 196615, 262145, 0, 196612, 262146, 0, 196609, 262147, 0, 196609, 262148, 0, 196609, 262149, 0, 196609, 262150, 0, 196609, 262151, 0, 196609, 262152, 0, 196609, 262153, 0, 196609, 262154, 0, 196609, 262155, 0, 196609, 262156, 0, 196609, 262157, 0, 196609, 262158, 0, 196609, 262159, 0, 196609, 262160, 0, 196609, 262161, 0, 196609, 262162, 0, 196615 )
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