Player idle animation
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parent
2763b57b40
commit
bdd9f2ea2c
5 changed files with 879 additions and 15 deletions
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@ -1,16 +1,26 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=6 format=2]
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[ext_resource path="res://Levels/Door.tscn" type="PackedScene" id=1]
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[ext_resource path="res://Levels/Level.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Levels/DoorConnections/00_link_01.tres" type="Resource" id=3]
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[ext_resource path="res://Levels/DoorConnections/01_99.tres" type="Resource" id=4]
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[ext_resource path="res://Scenes/Player/MissilesPowerup.tscn" type="PackedScene" id=5]
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[node name="Level_01" instance=ExtResource( 2 )]
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[node name="TileMap" parent="." index="0"]
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tile_data = PoolIntArray( 393216, 0, 4, 393217, 0, 196609, 393218, 0, 196609, 393219, 0, 196609, 393220, 0, 196609, 393221, 0, 7, 458752, 0, 131075, 458757, 0, 131075, 655360, 0, 196608, 655361, 0, 196609, 655362, 0, 196609, 655363, 0, 196609, 655364, 0, 196609, 655365, 0, 196610 )
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[node name="InDoor" parent="." index="1" instance=ExtResource( 1 )]
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[node name="OutDoor" parent="." index="1" instance=ExtResource( 1 )]
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position = Vector2( 88, 144 )
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connection = ExtResource( 4 )
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new_level_path = "res://Levels/Level_99.tscn"
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[node name="InDoor" parent="." index="2" instance=ExtResource( 1 )]
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position = Vector2( 8, 144 )
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scale = Vector2( -1, 1 )
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connection = ExtResource( 3 )
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new_level_path = "res://Levels/Level_00.tscn"
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[node name="MissilesPowerup" parent="." index="3" instance=ExtResource( 5 )]
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position = Vector2( 47, 146 )
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