Game #3: Space Shooter
This commit is contained in:
parent
a00e9b59c9
commit
f785a24c14
45 changed files with 927 additions and 0 deletions
30
space-shooter/Scenes/Objects/Bullet.tscn
Normal file
30
space-shooter/Scenes/Objects/Bullet.tscn
Normal file
|
@ -0,0 +1,30 @@
|
|||
[gd_scene load_steps=5 format=2]
|
||||
|
||||
[ext_resource path="res://Scenes/Objects/Bullet.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Sprites/Bullet.png" type="Texture" id=2]
|
||||
[ext_resource path="res://SFX/Laser.wav" type="AudioStream" id=3]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id=1]
|
||||
extents = Vector2( 4.07371, 3.0471 )
|
||||
|
||||
[node name="Bullet" type="RigidBody2D"]
|
||||
gravity_scale = 0.0
|
||||
linear_velocity = Vector2( 200, 0 )
|
||||
linear_damp = 0.0
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="Collisiion" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
|
||||
position = Vector2( 0.471259, 0.0496063 )
|
||||
scale = Vector2( 0.456811, 0.394803 )
|
||||
|
||||
[node name="LaserSound" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 3 )
|
||||
autoplay = true
|
||||
[connection signal="body_entered" from="." to="." method="_on_Bullet_body_entered"]
|
||||
[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
|
Loading…
Add table
Add a link
Reference in a new issue