Player gun, bullet and its collisiions. Refactor.
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28 changed files with 562 additions and 131 deletions
19
metroidvania/Scenes/Enemies/Enemy.tscn
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19
metroidvania/Scenes/Enemies/Enemy.tscn
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Scenes/Enemies/Enemy.gd" type="Script" id=1]
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[ext_resource path="res://Scenes/Objects/Hurtbox.tscn" type="PackedScene" id=2]
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[node name="Enemy" type="KinematicBody2D"]
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collision_layer = 0
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collision_mask = 2
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script = ExtResource( 1 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Collider" type="CollisionShape2D" parent="."]
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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[node name="Hurtbox" parent="." instance=ExtResource( 2 )]
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collision_mask = 8
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[connection signal="hit" from="Hurtbox" to="." method="_on_Hurtbox_hit"]
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