Player gun, bullet and its collisiions. Refactor.

This commit is contained in:
Felipe M 2021-01-30 20:57:48 +01:00
parent 0dd3f24030
commit ffb7c8bf99
Signed by: fmartingr
GPG key ID: 716BC147715E716F
28 changed files with 562 additions and 131 deletions

View file

@ -0,0 +1,16 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Assets/World/Brick.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 8 )
[node name="Brick" type="StaticBody2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
centered = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 8, 8 )
shape = SubResource( 1 )