Player gun, bullet and its collisiions. Refactor.
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28 changed files with 562 additions and 131 deletions
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metroidvania/Scenes/Player/PlayerBullet.gd
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metroidvania/Scenes/Player/PlayerBullet.gd
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extends "res://Scenes/Objects/Proyectile.gd"
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func _ready():
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# Do not run _process()
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set_process(false)
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