Player gun, bullet and its collisiions. Refactor.
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28 changed files with 562 additions and 131 deletions
8
metroidvania/Utils.gd
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8
metroidvania/Utils.gd
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extends Node
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func instance_scene_on_main(scene, position):
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var main = get_tree().current_scene
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var instance = scene.instance()
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main.add_child(instance)
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instance.global_position = position
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return instance
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