[gd_scene load_steps=3 format=2] [ext_resource path="res://Scenes/Player/PlayerGun.gd" type="Script" id=1] [ext_resource path="res://Assets/Player/PlayerGun.png" type="Texture" id=2] [node name="PlayerGun" type="Node2D"] script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( -2, -2 ) texture = ExtResource( 2 ) centered = false [node name="Muzzle" type="Position2D" parent="Sprite"] position = Vector2( 13, 2 )