[gd_scene load_steps=6 format=2] [ext_resource path="res://Objects/Pig.gd" type="Script" id=1] [ext_resource path="res://Assets/Pig.png" type="Texture" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 6.0 height = 8.0 [sub_resource type="Animation" id=2] resource_name = "Idle" length = 0.1 loop = true tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "update": 1, "values": [ 0 ] } [sub_resource type="Animation" id=3] resource_name = "Run" length = 0.3 loop = true tracks/0/type = "value" tracks/0/path = NodePath("Sprite:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PoolRealArray( 0, 0.1, 0.2 ), "transitions": PoolRealArray( 1, 1, 1 ), "update": 1, "values": [ 0, 1, 2 ] } [node name="Pig" type="Area2D"] script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } SPEED = 129 [node name="Sprite" type="Sprite" parent="."] position = Vector2( -0.132351, 0.0703354 ) texture = ExtResource( 2 ) offset = Vector2( 0, -4 ) hframes = 3 frame = 2 [node name="Collision" type="CollisionShape2D" parent="."] position = Vector2( 0, 0.125 ) rotation = 1.5708 shape = SubResource( 1 ) [node name="Animation" type="AnimationPlayer" parent="."] playback_speed = 0.65 anims/Idle = SubResource( 2 ) anims/Run = SubResource( 3 ) [connection signal="area_entered" from="." to="." method="_on_Pig_area_entered"]