12 lines
235 B
GDScript
12 lines
235 B
GDScript
extends Area2D
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export(Resource) var connection = null
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export(String, FILE, "*.tscn") var new_level_path = ""
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var active = true
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func _on_Door_body_entered(player):
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if active:
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player.emit_signal("hit_door", self)
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active = false
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