1bit-godot-course/metroidvania/Scenes/UI/HealthMeter.gd
2021-02-04 20:04:56 +01:00

12 lines
260 B
GDScript

extends Control
var PlayerStats = ResourceLoader.PlayerStats
onready var full = $Full
func _ready():
PlayerStats.connect("player_health_changed", self, "_on_player_health_changed")
func _on_player_health_changed(value):
full.rect_size.x = value * 5 + 1