1bit-godot-course/metroidvania/Scenes/Objects/SaveStation.gd
2021-05-23 00:44:16 +02:00

10 lines
225 B
GDScript

extends StaticBody2D
var PlayerStats = ResourceLoader.PlayerStats
onready var animation = $Animation
func _on_SaveArea_body_entered(_body):
SoundFx.play_fx("Powerup", 0.3)
animation.play("Save")
SaverLoader.save_game()