1bit-godot-course/metroidvania/Scenes/Player/MissilesPowerup.gd
2021-05-23 00:44:16 +02:00

7 lines
148 B
GDScript

extends Powerup
func _pickup():
SoundFx.play_fx("Powerup", 1, -30)
PlayerStats.missiles_unlocked = true
PlayerStats.missiles += 1
queue_free()