10 lines
151 B
GDScript
10 lines
151 B
GDScript
class_name Air
|
|
extends GameMaterial
|
|
|
|
func _init() -> void:
|
|
name = "Air"
|
|
color = Color.SKY_BLUE
|
|
density = 0
|
|
|
|
func update(grid, x, y) -> void:
|
|
pass
|