No description
database | ||
encoding | ||
model | ||
server/http | ||
service | ||
template | ||
.gitignore | ||
go.mod | ||
go.sum | ||
LICENSE | ||
README.md |
gotoolkit
A set of basic tools to develop Go applications.
Database
A basic database engine to manage the connection to a database.
db, err := database.New("postgres://user:password@localhost:5432/dbname")
if err != nil {
// ...
}
Service & Servers
A basic way to expose servers within one service.
A service is the main point of the application, and it can expose multiple servers. Using the provided interfaces you can create a new service with multiple servers.
A simple example with one single HTTP server:
import "git.nakama.town/fmartingr/gotoolkit/model"
type httpServer struct {}
func (s *httpServer) IsEnabled() bool {
return true
}
func (s *httpServer) Start(_ context.Context) error {
return s.http.ListenAndServe()
}
func (s *httpServer) Stop(ctx context.Context) error {
return s.http.Shutdown(ctx)
}
func newHttpServer() (servers.Server, error) {
httpServer := &httpServer{}
// http server logic
return httpServer, nil
}
func main() {
httpServer, _ := newHttpServer()
svc := service.New([]model.Server{server})
svc.Start(context.Background())
svc.WaitStop()
}
Template
A basic template engine to render html templates.
//go:embed templates/*.html
var Templates embed.FS
// ...
engine, _ := template.NewEngine(Templates)
result, _ := engine.Render("template.html", struct {
Message string
}{
Message: "nometokens"
})