more Makefile improvements
* warn upfront if go/dep/npm not available * try to find dep in $GOPATH/bin if not installed globally * only override variables if not externally defined, allowing manual override from command line * split up Makefile into a buid/setup.mk for simplicity I didn't actually find anything that made this Makefile not-linux specific -- tested on Debian with the standard make installed.
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2 changed files with 54 additions and 22 deletions
34
Makefile
34
Makefile
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@ -1,20 +1,10 @@
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GO=go
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MANIFEST_FILE=plugin.json
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GO ?= $(shell command -v go 2> /dev/null)
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DEP ?= $(shell command -v dep 2> /dev/null)
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NPM ?= $(shell command -v npm 2> /dev/null)
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MANIFEST_FILE ?= plugin.json
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# Ensure that the build tools are compiled. Go's caching makes this quick.
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$(shell cd build/manifest && $(GO) build -o ../bin/manifest)
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# Extract the plugin id from the manifest.
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PLUGIN_ID=$(shell build/bin/manifest plugin_id)
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ifeq ($(PLUGIN_ID),)
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$(error Cannot parse id from $(MANIFEST_FILE))
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endif
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# Determine if a server is defined in the manifest
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HAS_SERVER=$(shell build/bin/manifest has_server)
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# Determine if a webapp is defined in the manifest
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HAS_WEBAPP=$(shell build/bin/manifest has_webapp)
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# Verify environment, and define PLUGIN_ID, HAS_SERVER and HAS_WEBAPP as needed.
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include build/setup.mk
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# all, the default target, tests, builds and bundles the plugin.
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all: test dist
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@ -24,10 +14,10 @@ all: test dist
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apply:
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./build/bin/manifest apply
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# vendor ensures the server dependencies are installed
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# server/.depensure ensures the server dependencies are installed
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server/.depensure:
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ifneq ($(HAS_SERVER),)
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cd server && dep ensure
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cd server && $(DEP) ensure
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touch $@
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endif
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@ -44,7 +34,7 @@ endif
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# webapp/.npminstall ensures NPM dependencies are installed without having to run this all the time
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webapp/.npminstall:
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ifneq ($(HAS_WEBAPP),)
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cd webapp && npm install
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cd webapp && $(NPM) install
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touch $@
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endif
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@ -52,7 +42,7 @@ endif
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.PHONY: webapp
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webapp: webapp/.npminstall
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ifneq ($(HAS_WEBAPP),)
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cd webapp && npm run build;
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cd webapp && $(NPM) run build;
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endif
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# bundle generates a tar bundle of the plugin for install
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@ -103,12 +93,12 @@ endif
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# test runs any lints and unit tests defined for the server and webapp, if they exist
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.PHONY: test
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test: webapp/.npminstall
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test: server/.depensure webapp/.npminstall
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ifneq ($(HAS_SERVER),)
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cd server && $(GO) test -v -coverprofile=coverage.txt ./...
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endif
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ifneq ($(HAS_WEBAPP),)
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cd webapp && npm run fix;
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cd webapp && $(NPM) run fix;
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endif
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# clean removes all build artifacts
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42
build/setup.mk
Normal file
42
build/setup.mk
Normal file
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@ -0,0 +1,42 @@
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# Ensure that go is installed. Note that this is independent of whether or not a server is being
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# built, since the build script itself uses go.
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ifeq ($(GO),)
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$(error "go is not available: see https://golang.org/doc/install")
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endif
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# Ensure that the build tools are compiled. Go's caching makes this quick.
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$(shell cd build/manifest && $(GO) build -o ../bin/manifest)
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# Extract the plugin id from the manifest.
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PLUGIN_ID ?= $(shell build/bin/manifest plugin_id)
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ifeq ($(PLUGIN_ID),)
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$(error "Cannot parse id from $(MANIFEST_FILE)")
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endif
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# Determine if a server is defined in the manifest.
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HAS_SERVER ?= $(shell build/bin/manifest has_server)
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# Determine if a webapp is defined in the manifest.
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HAS_WEBAPP ?= $(shell build/bin/manifest has_webapp)
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# Try looking for dep in $(GOPATH) in case $(GOPATH)/bin isn't in $(PATH).
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GOPATH ?= $(shell $(GO) env GOPATH)
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ifeq ($(DEP),)
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ifneq ($(wildcard $(GOPATH)/bin/dep),)
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DEP = $(GOPATH)/bin/dep
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endif
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endif
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# Ensure that dep is installed.
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ifneq ($(HAS_SERVER),)
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ifeq ($(DEP),)
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$(error "dep is not available: see https://golang.github.io/dep/docs/installation.html")
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endif
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endif
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# Ensure that npm (and thus node) is installed.
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ifneq ($(HAS_WEBAPP),)
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ifeq ($(NPM),)
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$(error "npm is not available: see https://www.npmjs.com/get-npm")
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endif
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endif
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