feat: restore XMPP bridge to use direct client connection instead of bridge user
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- Replace bridgeUser with bridgeClient (*xmppClient.Client) in XMPP bridge - Update createXMPPClient to return XMPP client with TLS configuration - Migrate connection, disconnection, and room operations to use bridgeClient - Update Ping() and RoomExists() methods to use client methods directly - Maintain bridge-agnostic user management system for additional users - Fix formatting and import organization across bridge components 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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6 changed files with 101 additions and 87 deletions
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@ -2,6 +2,7 @@ package xmpp
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import (
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"context"
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"crypto/tls"
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"sync"
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"sync/atomic"
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"time"
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@ -11,9 +12,9 @@ import (
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"github.com/mattermost/mattermost-plugin-bridge-xmpp/server/bridge"
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"github.com/mattermost/mattermost-plugin-bridge-xmpp/server/config"
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"github.com/mattermost/mattermost-plugin-bridge-xmpp/server/logger"
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"github.com/mattermost/mattermost-plugin-bridge-xmpp/server/model"
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pluginModel "github.com/mattermost/mattermost-plugin-bridge-xmpp/server/model"
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"github.com/mattermost/mattermost-plugin-bridge-xmpp/server/store/kvstore"
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xmppClient "github.com/mattermost/mattermost-plugin-bridge-xmpp/server/xmpp"
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"github.com/mattermost/mattermost/server/public/plugin"
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)
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@ -22,7 +23,7 @@ type xmppBridge struct {
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logger logger.Logger
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api plugin.API
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kvstore kvstore.KVStore
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bridgeUser model.BridgeUser // Handles the bridge user and main bridge XMPP connection
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bridgeClient *xmppClient.Client // Main bridge XMPP client connection
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userManager pluginModel.BridgeUserManager
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// Connection management
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@ -55,15 +56,28 @@ func NewBridge(log logger.Logger, api plugin.API, kvstore kvstore.KVStore, cfg *
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// Initialize XMPP client with configuration
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if cfg.EnableSync && cfg.XMPPServerURL != "" && cfg.XMPPUsername != "" && cfg.XMPPPassword != "" {
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b.bridgeUser = b.createXMPPClient(cfg)
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b.bridgeClient = b.createXMPPClient(cfg)
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}
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return b
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}
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// createXMPPClient creates an XMPP client with the given configuration
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func (b *xmppBridge) createXMPPClient(cfg *config.Configuration) model.BridgeUser {
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return NewXMPPUser("_bridge_", "Bridge User", cfg.XMPPUsername, cfg, b.logger)
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func (b *xmppBridge) createXMPPClient(cfg *config.Configuration) *xmppClient.Client {
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// Create TLS config based on certificate verification setting
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tlsConfig := &tls.Config{
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InsecureSkipVerify: cfg.XMPPInsecureSkipVerify,
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}
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return xmppClient.NewClientWithTLS(
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cfg.XMPPServerURL,
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cfg.XMPPUsername,
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cfg.XMPPPassword,
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cfg.GetXMPPResource(),
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"", // remoteID not needed for bridge client
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tlsConfig,
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b.logger,
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)
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}
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// UpdateConfiguration updates the bridge configuration
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@ -86,9 +100,9 @@ func (b *xmppBridge) UpdateConfiguration(newConfig any) error {
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return fmt.Errorf("XMPP server URL, username, and password are required when sync is enabled")
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}
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b.bridgeUser = b.createXMPPClient(cfg)
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b.bridgeClient = b.createXMPPClient(cfg)
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} else {
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b.bridgeUser = nil
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b.bridgeClient = nil
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}
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// Check if we need to restart the bridge due to configuration changes
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@ -164,8 +178,8 @@ func (b *xmppBridge) Stop() error {
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b.cancel()
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}
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if b.bridgeUser != nil {
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if err := b.bridgeUser.Disconnect(); err != nil {
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if b.bridgeClient != nil {
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if err := b.bridgeClient.Disconnect(); err != nil {
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b.logger.LogWarn("Error disconnecting from XMPP server", "error", err)
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}
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}
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@ -177,13 +191,13 @@ func (b *xmppBridge) Stop() error {
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// connectToXMPP establishes connection to the XMPP server
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func (b *xmppBridge) connectToXMPP() error {
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if b.bridgeUser == nil {
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if b.bridgeClient == nil {
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return fmt.Errorf("XMPP client is not initialized")
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}
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b.logger.LogDebug("Connecting to XMPP server")
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err := b.bridgeUser.Connect()
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err := b.bridgeClient.Connect()
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if err != nil {
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b.connected.Store(false)
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return fmt.Errorf("failed to connect to XMPP server: %w", err)
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@ -193,11 +207,11 @@ func (b *xmppBridge) connectToXMPP() error {
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b.logger.LogInfo("Successfully connected to XMPP server")
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// Set online presence after successful connection
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if err := b.bridgeUser.SetState(pluginModel.UserStateOnline); err != nil {
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if err := b.bridgeClient.SetOnlinePresence(); err != nil {
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b.logger.LogWarn("Failed to set online presence", "error", err)
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// Don't fail the connection for presence issues
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} else {
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b.logger.LogDebug("Set bridge user online presence")
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b.logger.LogDebug("Set bridge client online presence")
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}
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return nil
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@ -236,7 +250,7 @@ func (b *xmppBridge) joinXMPPRoom(channelID, roomJID string) error {
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return fmt.Errorf("not connected to XMPP server")
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}
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err := b.bridgeUser.JoinChannel(roomJID)
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err := b.bridgeClient.JoinRoom(roomJID)
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if err != nil {
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return fmt.Errorf("failed to join XMPP room: %w", err)
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}
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@ -319,8 +333,8 @@ func (b *xmppBridge) handleReconnection() {
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b.logger.LogInfo("Attempting to reconnect to XMPP server")
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b.connected.Store(false)
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if b.bridgeUser != nil {
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_ = b.bridgeUser.Disconnect()
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if b.bridgeClient != nil {
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_ = b.bridgeClient.Disconnect()
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}
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// Retry connection with exponential backoff
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@ -363,14 +377,14 @@ func (b *xmppBridge) Ping() error {
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return fmt.Errorf("XMPP bridge is not connected")
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}
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if b.bridgeUser == nil {
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if b.bridgeClient == nil {
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return fmt.Errorf("XMPP client not initialized")
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}
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b.logger.LogDebug("Testing XMPP bridge connectivity with ping")
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// Use the XMPP user's ping method
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if err := b.bridgeUser.Ping(); err != nil {
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// Use the XMPP client's ping method
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if err := b.bridgeClient.Ping(); err != nil {
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b.logger.LogWarn("XMPP bridge ping failed", "error", err)
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return fmt.Errorf("XMPP bridge ping failed: %w", err)
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}
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@ -397,7 +411,7 @@ func (b *xmppBridge) CreateChannelMapping(channelID, roomJID string) error {
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// Join the room if connected
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if b.connected.Load() {
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if err := b.bridgeUser.JoinChannel(roomJID); err != nil {
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if err := b.bridgeClient.JoinRoom(roomJID); err != nil {
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b.logger.LogWarn("Failed to join newly mapped room", "channel_id", channelID, "room_jid", roomJID, "error", err)
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}
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}
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@ -463,8 +477,8 @@ func (b *xmppBridge) DeleteChannelMapping(channelID string) error {
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b.mappingsMu.Unlock()
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// Leave the room if connected
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if b.connected.Load() && b.bridgeUser != nil {
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if err := b.bridgeUser.LeaveChannel(roomJID); err != nil {
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if b.connected.Load() && b.bridgeClient != nil {
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if err := b.bridgeClient.LeaveRoom(roomJID); err != nil {
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b.logger.LogWarn("Failed to leave unmapped room", "channel_id", channelID, "room_jid", roomJID, "error", err)
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// Don't fail the entire operation if leaving the room fails
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} else {
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@ -482,14 +496,14 @@ func (b *xmppBridge) RoomExists(roomID string) (bool, error) {
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return false, fmt.Errorf("not connected to XMPP server")
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}
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if b.bridgeUser == nil {
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if b.bridgeClient == nil {
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return false, fmt.Errorf("XMPP client not initialized")
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}
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b.logger.LogDebug("Checking if XMPP room exists", "room_jid", roomID)
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// Use the XMPP user to check room existence
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exists, err := b.bridgeUser.CheckChannelExists(roomID)
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// Use the XMPP client to check room existence
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exists, err := b.bridgeClient.CheckRoomExists(roomID)
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if err != nil {
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b.logger.LogError("Failed to check room existence", "room_jid", roomID, "error", err)
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return false, fmt.Errorf("failed to check room existence: %w", err)
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