feat: refactor bridge user detection and fix linting issues
- Extract bridge user detection logic into separate isBridgeUserMessage() function - Fix gocritic ifElseChain issues by converting if-else to switch statements - Fix gofmt formatting issues in client.go - Fix revive naming issues by renaming XMPPUser to User and XMPPUserManager to UserManager - Improve code organization and maintainability 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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7 changed files with 913 additions and 81 deletions
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@ -14,10 +14,8 @@ import (
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xmppClient "github.com/mattermost/mattermost-plugin-bridge-xmpp/server/xmpp"
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)
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// XMPPUser represents an XMPP user that implements the BridgeUser interface
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//
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//nolint:revive // XMPPUser is clearer than User in this context
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type XMPPUser struct {
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// User represents an XMPP user that implements the BridgeUser interface
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type User struct {
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// User identity
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id string
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displayName string
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@ -42,8 +40,8 @@ type XMPPUser struct {
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logger logger.Logger
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}
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// NewXMPPUser creates a new XMPP user
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func NewXMPPUser(id, displayName, jid string, cfg *config.Configuration, log logger.Logger) *XMPPUser {
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// NewXMPPUser creates a new XMPP user with specific credentials
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func NewXMPPUser(id, displayName, jid, password string, cfg *config.Configuration, log logger.Logger) *User {
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ctx, cancel := context.WithCancel(context.Background())
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// Create TLS config based on certificate verification setting
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@ -51,18 +49,18 @@ func NewXMPPUser(id, displayName, jid string, cfg *config.Configuration, log log
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InsecureSkipVerify: cfg.XMPPInsecureSkipVerify, //nolint:gosec // Allow insecure TLS for testing environments
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}
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// Create XMPP client for this user
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// Create XMPP client for this user with provided credentials
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client := xmppClient.NewClientWithTLS(
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cfg.XMPPServerURL,
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jid,
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cfg.XMPPPassword, // This might need to be user-specific in the future
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password, // Use the provided password (ghost password or bridge password)
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cfg.GetXMPPResource(),
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id, // Use user ID as remote ID
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tlsConfig,
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log,
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)
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return &XMPPUser{
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return &User{
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id: id,
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displayName: displayName,
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jid: jid,
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@ -76,7 +74,7 @@ func NewXMPPUser(id, displayName, jid string, cfg *config.Configuration, log log
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}
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// Validation
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func (u *XMPPUser) Validate() error {
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func (u *User) Validate() error {
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if u.id == "" {
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return fmt.Errorf("user ID cannot be empty")
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}
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@ -96,22 +94,22 @@ func (u *XMPPUser) Validate() error {
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}
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// Identity (bridge-agnostic)
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func (u *XMPPUser) GetID() string {
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func (u *User) GetID() string {
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return u.id
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}
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func (u *XMPPUser) GetDisplayName() string {
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func (u *User) GetDisplayName() string {
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return u.displayName
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}
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// State management
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func (u *XMPPUser) GetState() model.UserState {
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func (u *User) GetState() model.UserState {
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u.stateMu.RLock()
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defer u.stateMu.RUnlock()
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return u.state
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}
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func (u *XMPPUser) SetState(state model.UserState) error {
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func (u *User) SetState(state model.UserState) error {
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u.stateMu.Lock()
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defer u.stateMu.Unlock()
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@ -125,7 +123,7 @@ func (u *XMPPUser) SetState(state model.UserState) error {
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}
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// Channel operations
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func (u *XMPPUser) JoinChannel(channelID string) error {
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func (u *User) JoinChannel(channelID string) error {
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if !u.connected.Load() {
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return fmt.Errorf("user %s is not connected", u.id)
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}
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@ -142,7 +140,7 @@ func (u *XMPPUser) JoinChannel(channelID string) error {
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return nil
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}
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func (u *XMPPUser) LeaveChannel(channelID string) error {
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func (u *User) LeaveChannel(channelID string) error {
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if !u.connected.Load() {
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return fmt.Errorf("user %s is not connected", u.id)
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}
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@ -159,13 +157,18 @@ func (u *XMPPUser) LeaveChannel(channelID string) error {
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return nil
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}
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func (u *XMPPUser) SendMessageToChannel(channelID, message string) error {
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func (u *User) SendMessageToChannel(channelID, message string) error {
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if !u.connected.Load() {
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return fmt.Errorf("user %s is not connected", u.id)
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}
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u.logger.LogDebug("XMPP user sending message to channel", "user_id", u.id, "channel_id", channelID)
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// Ensure we're joined to the room before sending the message
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if err := u.EnsureJoinedToRoom(channelID); err != nil {
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return fmt.Errorf("failed to ensure joined to room before sending message: %w", err)
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}
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// Create message request for XMPP
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req := xmppClient.MessageRequest{
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RoomJID: channelID,
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@ -183,7 +186,7 @@ func (u *XMPPUser) SendMessageToChannel(channelID, message string) error {
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}
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// Connection lifecycle
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func (u *XMPPUser) Connect() error {
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func (u *User) Connect() error {
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u.logger.LogDebug("Connecting XMPP user", "user_id", u.id, "jid", u.jid)
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err := u.client.Connect()
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@ -207,7 +210,7 @@ func (u *XMPPUser) Connect() error {
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return nil
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}
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func (u *XMPPUser) Disconnect() error {
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func (u *User) Disconnect() error {
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u.logger.LogDebug("Disconnecting XMPP user", "user_id", u.id, "jid", u.jid)
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if u.client == nil {
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@ -226,11 +229,11 @@ func (u *XMPPUser) Disconnect() error {
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return err
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}
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func (u *XMPPUser) IsConnected() bool {
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func (u *User) IsConnected() bool {
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return u.connected.Load()
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}
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func (u *XMPPUser) Ping() error {
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func (u *User) Ping() error {
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if !u.connected.Load() {
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return fmt.Errorf("XMPP user %s is not connected", u.id)
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}
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@ -242,8 +245,36 @@ func (u *XMPPUser) Ping() error {
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return u.client.Ping()
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}
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// CheckRoomMembership checks if the user is joined to an XMPP room
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func (u *User) CheckRoomMembership(channelID string) (bool, error) {
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if !u.connected.Load() {
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return false, fmt.Errorf("XMPP user %s is not connected", u.id)
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}
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if u.client == nil {
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return false, fmt.Errorf("XMPP client not initialized for user %s", u.id)
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}
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return u.client.CheckRoomMembership(channelID)
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}
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// EnsureJoinedToRoom ensures the user is joined to an XMPP room, joining if necessary
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func (u *User) EnsureJoinedToRoom(channelID string) error {
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if !u.connected.Load() {
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return fmt.Errorf("XMPP user %s is not connected", u.id)
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}
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if u.client == nil {
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return fmt.Errorf("XMPP client not initialized for user %s", u.id)
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}
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u.logger.LogDebug("Ensuring user is joined to room", "user_id", u.id, "channel_id", channelID)
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return u.client.EnsureJoinedToRoom(channelID)
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}
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// CheckChannelExists checks if an XMPP room/channel exists
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func (u *XMPPUser) CheckChannelExists(channelID string) (bool, error) {
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func (u *User) CheckChannelExists(channelID string) (bool, error) {
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if !u.connected.Load() {
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return false, fmt.Errorf("XMPP user %s is not connected", u.id)
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}
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@ -256,7 +287,7 @@ func (u *XMPPUser) CheckChannelExists(channelID string) (bool, error) {
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}
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// Goroutine lifecycle
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func (u *XMPPUser) Start(ctx context.Context) error {
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func (u *User) Start(ctx context.Context) error {
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u.logger.LogDebug("Starting XMPP user", "user_id", u.id, "jid", u.jid)
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// Update context
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@ -274,7 +305,7 @@ func (u *XMPPUser) Start(ctx context.Context) error {
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return nil
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}
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func (u *XMPPUser) Stop() error {
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func (u *User) Stop() error {
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u.logger.LogDebug("Stopping XMPP user", "user_id", u.id, "jid", u.jid)
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// Cancel context to stop goroutines
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@ -292,7 +323,7 @@ func (u *XMPPUser) Stop() error {
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}
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// connectionMonitor monitors the XMPP connection for this user
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func (u *XMPPUser) connectionMonitor() {
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func (u *User) connectionMonitor() {
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u.logger.LogDebug("Starting connection monitor for XMPP user", "user_id", u.id)
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// Simple monitoring - check connection periodically
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@ -328,11 +359,55 @@ func (u *XMPPUser) connectionMonitor() {
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}
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// GetJID returns the XMPP JID for this user (XMPP-specific method)
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func (u *XMPPUser) GetJID() string {
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func (u *User) GetJID() string {
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return u.jid
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}
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// GetClient returns the underlying XMPP client (for advanced operations)
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func (u *XMPPUser) GetClient() *xmppClient.Client {
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func (u *User) GetClient() *xmppClient.Client {
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return u.client
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}
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// UpdateCredentials updates the user's JID and password for ghost user mode
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// This creates a new XMPP client with the updated credentials
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func (u *User) UpdateCredentials(newJID, newPassword string) error {
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u.logger.LogDebug("Updating XMPP user credentials", "user_id", u.id, "old_jid", u.jid, "new_jid", newJID)
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// Disconnect existing client if connected
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wasConnected := u.IsConnected()
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if wasConnected {
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if err := u.Disconnect(); err != nil {
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u.logger.LogWarn("Error disconnecting before credential update", "user_id", u.id, "error", err)
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}
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}
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// Create TLS config based on certificate verification setting
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tlsConfig := &tls.Config{
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InsecureSkipVerify: u.config.XMPPInsecureSkipVerify, //nolint:gosec // Allow insecure TLS for testing environments
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}
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// Create new XMPP client with updated credentials
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newClient := xmppClient.NewClientWithTLS(
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u.config.XMPPServerURL,
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newJID,
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newPassword,
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u.config.GetXMPPResource(),
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u.id, // Use user ID as remote ID
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tlsConfig,
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u.logger,
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)
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// Update user fields
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u.jid = newJID
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u.client = newClient
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// Reconnect if we were previously connected
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if wasConnected {
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if err := u.Connect(); err != nil {
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return fmt.Errorf("failed to reconnect after credential update: %w", err)
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}
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}
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u.logger.LogInfo("XMPP user credentials updated successfully", "user_id", u.id, "new_jid", newJID)
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return nil
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}
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