- Add Ping() method to Bridge interface for active connectivity testing - Implement XMPP ping using disco#info query to server domain (fast & reliable) - Implement Mattermost bridge ping using GetServerVersion API call - Add comprehensive OnSharedChannelsPing hook with proper error handling - Replace timeout-prone IQ ping with proven disco#info approach - Add detailed logging for monitoring and debugging ping operations - Fix doctor command to use new Ping method instead of TestConnection - Performance: XMPP ping now completes in ~4ms vs previous 5s timeout 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
170 lines
5.5 KiB
Go
170 lines
5.5 KiB
Go
package model
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import "fmt"
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type BridgeID string
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type UserState int
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const (
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UserStateOnline UserState = iota
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UserStateAway
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UserStateBusy
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UserStateOffline
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)
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// CreateChannelMappingRequest contains information needed to create a channel mapping
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type CreateChannelMappingRequest struct {
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ChannelID string // Mattermost channel ID
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BridgeName string // Name of the bridge (e.g., "xmpp")
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BridgeRoomID string // Remote room/channel ID (e.g., JID for XMPP)
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UserID string // ID of user who triggered the mapping creation
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TeamID string // Team ID where the channel belongs
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}
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// Validate checks if all required fields are present and valid
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func (r CreateChannelMappingRequest) Validate() error {
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if r.ChannelID == "" {
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return fmt.Errorf("channelID cannot be empty")
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}
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if r.BridgeName == "" {
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return fmt.Errorf("bridgeName cannot be empty")
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}
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if r.BridgeRoomID == "" {
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return fmt.Errorf("bridgeRoomID cannot be empty")
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}
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if r.UserID == "" {
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return fmt.Errorf("userID cannot be empty")
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}
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if r.TeamID == "" {
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return fmt.Errorf("teamID cannot be empty")
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}
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return nil
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}
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// DeleteChannelMappingRequest contains information needed to delete a channel mapping
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type DeleteChannelMappingRequest struct {
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ChannelID string // Mattermost channel ID
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BridgeName string // Name of the bridge (e.g., "xmpp")
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UserID string // ID of user who triggered the mapping deletion
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TeamID string // Team ID where the channel belongs
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}
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// Validate checks if all required fields are present and valid
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func (r DeleteChannelMappingRequest) Validate() error {
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if r.ChannelID == "" {
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return fmt.Errorf("channelID cannot be empty")
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}
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if r.BridgeName == "" {
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return fmt.Errorf("bridgeName cannot be empty")
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}
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if r.UserID == "" {
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return fmt.Errorf("userID cannot be empty")
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}
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if r.TeamID == "" {
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return fmt.Errorf("teamID cannot be empty")
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}
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return nil
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}
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type BridgeManager interface {
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// RegisterBridge registers a bridge with the given name. Returns an error if the name is empty,
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// the bridge is nil, or a bridge with the same name is already registered.
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RegisterBridge(name string, bridge Bridge) error
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// StartBridge starts the bridge with the given name. Returns an error if the bridge
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// is not registered or fails to start.
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StartBridge(name string) error
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// StopBridge stops the bridge with the given name. Returns an error if the bridge
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// is not registered or fails to stop.
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StopBridge(name string) error
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// UnregisterBridge removes the bridge with the given name from the manager.
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// The bridge is stopped before removal if it's currently connected.
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// Returns an error if the bridge is not registered.
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UnregisterBridge(name string) error
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// GetBridge retrieves the bridge instance with the given name.
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// Returns an error if the bridge is not registered.
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GetBridge(name string) (Bridge, error)
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// ListBridges returns a list of all registered bridge names.
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ListBridges() []string
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// HasBridge checks if a bridge with the given name is registered.
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HasBridge(name string) bool
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// HasBridges checks if any bridges are currently registered.
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HasBridges() bool
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// Shutdown stops and unregisters all bridges. Returns an error if any bridge
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// fails to stop, but continues to attempt stopping all bridges.
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Shutdown() error
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// OnPluginConfigurationChange propagates configuration changes to all registered bridges.
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// Returns an error if any bridge fails to update its configuration, but continues to
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// attempt updating all bridges.
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OnPluginConfigurationChange(config any) error
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// CreateChannelMapping is called when a channel mapping is created.
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CreateChannelMapping(req CreateChannelMappingRequest) error
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// DeleteChannepMapping is called when a channel mapping is deleted.
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DeleteChannepMapping(req DeleteChannelMappingRequest) error
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}
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type Bridge interface {
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// UpdateConfiguration updates the bridge configuration
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UpdateConfiguration(config any) error
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// Start starts the bridge
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Start() error
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// Stop stops the bridge
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Stop() error
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// CreateChannelMapping creates a mapping between a Mattermost channel ID and an bridge room ID.
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CreateChannelMapping(channelID, roomJID string) error
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// GetChannelMapping retrieves the bridge room ID for a given Mattermost channel ID.
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GetChannelMapping(channelID string) (string, error)
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// DeleteChannelMapping removes a mapping between a Mattermost channel ID and a bridge room ID.
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DeleteChannelMapping(channelID string) error
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// RoomExists checks if a room/channel exists on the remote service.
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RoomExists(roomID string) (bool, error)
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// GetRoomMapping retrieves the Mattermost channel ID for a given room ID (reverse lookup).
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GetRoomMapping(roomID string) (string, error)
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// IsConnected checks if the bridge is connected to the remote service.
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IsConnected() bool
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// Ping actively tests the bridge connection health by sending a lightweight request.
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Ping() error
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}
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type BridgeUserManager interface {
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// CreateUser creates a new user in the bridge system.
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CreateUser(userID string, userData any) error
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// GetUser retrieves user data for a given user ID.
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GetUser(userID string) (any, error)
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// UpdateUser updates user data for a given user ID.
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UpdateUser(userID string, userData any) error
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// DeleteUser removes a user from the bridge system.
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DeleteUser(userID string) error
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// ListUsers returns a list of all users in the bridge system.
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ListUsers() ([]string, error)
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// HasUser checks if a user exists in the bridge system.
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HasUser(userID string) bool
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// OnUserStateChange is called when a user's state changes (e.g., online, away, offline).
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OnUserStateChange(userID string, state UserState) error
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}
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