Add create-plugin command and improve asset management
- Add new create-plugin command to generate plugins from starter template - Add manifest name subcommand for template context - Replace hardcoded asset paths with explicit file patterns in embed directive - Refactor asset build system to use _setup.mk instead of setup.mk - Update versioning to use pluginctl manifest id for APP_NAME - Clean up Makefile by removing redundant bundle name definition 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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7 changed files with 602 additions and 11 deletions
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@ -27,6 +27,8 @@ func RunManifestCommand(args []string, pluginPath string) error {
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switch subcommand {
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case "id":
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fmt.Println(manifest.Id)
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case "name":
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fmt.Println(manifest.Name)
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case "version":
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fmt.Println(manifest.Version)
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case "has_server":
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