Add create-plugin command and improve asset management

- Add new create-plugin command to generate plugins from starter template
- Add manifest name subcommand for template context
- Replace hardcoded asset paths with explicit file patterns in embed directive
- Refactor asset build system to use _setup.mk instead of setup.mk
- Update versioning to use pluginctl manifest id for APP_NAME
- Clean up Makefile by removing redundant bundle name definition

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Felipe M 2025-07-28 16:02:57 +02:00
parent d7ac783efc
commit 07f21c6812
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7 changed files with 602 additions and 11 deletions

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@ -27,6 +27,8 @@ func RunManifestCommand(args []string, pluginPath string) error {
switch subcommand {
case "id":
fmt.Println(manifest.Id)
case "name":
fmt.Println(manifest.Name)
case "version":
fmt.Println(manifest.Version)
case "has_server":