pluginctl/logger.go
Felipe Martin 71a7b0de11
Refactor codebase with improved structure and logging
- Restructured info.go with extracted helper functions for better readability
- Enhanced updateassets.go with cleaner asset processing logic and better error handling
- Improved client.go formatting and logging consistency
- Added logs.go for centralized logging functionality
- Updated dependencies in go.mod to include tint as direct dependency
- Cleaned up README.md with simplified installation instructions and structure
- Added comprehensive assets/ directory with build configuration

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-14 17:14:12 +02:00

37 lines
719 B
Go

package pluginctl
import (
"log/slog"
"os"
"time"
"github.com/lmittmann/tint"
)
// Logger is the global logger instance.
var Logger *slog.Logger
// InitLogger initializes the global logger.
func InitLogger() {
// Create a tint handler for colorized output
handler := tint.NewHandler(os.Stderr, &tint.Options{
Level: slog.LevelInfo,
TimeFormat: time.Kitchen,
AddSource: false,
NoColor: false,
})
Logger = slog.New(handler)
}
// SetLogLevel sets the minimum logging level.
func SetLogLevel(level slog.Level) {
handler := tint.NewHandler(os.Stderr, &tint.Options{
Level: level,
TimeFormat: time.Kitchen,
AddSource: false,
NoColor: false,
})
Logger = slog.New(handler)
}