pluginctl/assets/build
Felipe Martin 07f21c6812
Add create-plugin command and improve asset management
- Add new create-plugin command to generate plugins from starter template
- Add manifest name subcommand for template context
- Replace hardcoded asset paths with explicit file patterns in embed directive
- Refactor asset build system to use _setup.mk instead of setup.mk
- Update versioning to use pluginctl manifest id for APP_NAME
- Clean up Makefile by removing redundant bundle name definition

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-28 16:02:57 +02:00
..
_setup.mk Add create-plugin command and improve asset management 2025-07-28 16:02:57 +02:00
build.mk Add check subcommand to manifest command 2025-07-14 17:53:47 +02:00
deploy.mk Add deploy command to upload and enable plugin bundles 2025-07-14 19:17:25 +02:00
dev.mk Refactor codebase with improved structure and logging 2025-07-14 17:14:12 +02:00
test.mk Refactor codebase with improved structure and logging 2025-07-14 17:14:12 +02:00
utils.mk Fix parseGoModule function to use strings.SplitSeq and improve efficiency 2025-07-15 14:45:11 +02:00
versioning.mk Add create-plugin command and improve asset management 2025-07-28 16:02:57 +02:00