- Implement text injection with paste method (NSPasteboard + ⌘V) - Add typing fallback with Unicode support and keyboard layout respect - Integrate secure input detection using IsSecureEventInputEnabled() - Add comprehensive permission checking and management - Create Permissions tab in preferences with status indicators - Add permission onboarding flow for new users - Implement automatic fallback between injection methods - Add deep links to System Settings for permission grants - Remove duplicate preferences menu item - Create development build script for easier testing - Update Phase 3 tasks as completed in TODO.md
215 lines
No EOL
7.8 KiB
Swift
215 lines
No EOL
7.8 KiB
Swift
import Foundation
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import AppKit
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import Carbon
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import CoreUtils
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import CorePermissions
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public enum InjectionMethod: String, CaseIterable {
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case paste = "paste"
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case typing = "typing"
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public var displayName: String {
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switch self {
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case .paste:
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return NSLocalizedString("preferences.insertion.method.paste", comment: "Paste method")
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case .typing:
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return NSLocalizedString("preferences.insertion.method.typing", comment: "Typing method")
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}
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}
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}
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public enum InjectionError: Error, LocalizedError {
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case secureInputActive
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case accessibilityPermissionRequired
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case injectionFailed(String)
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public var errorDescription: String? {
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switch self {
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case .secureInputActive:
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return NSLocalizedString("preferences.insertion.secure_input.message", comment: "Secure input message")
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case .accessibilityPermissionRequired:
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return NSLocalizedString("permissions.accessibility.message", comment: "Accessibility permission message")
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case .injectionFailed(let reason):
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return "Text injection failed: \(reason)"
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}
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}
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}
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public class TextInjector {
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private let logger = Logger(category: "TextInjector")
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private let permissionManager: PermissionManager
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public init(permissionManager: PermissionManager? = nil) {
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self.permissionManager = permissionManager ?? PermissionManager()
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}
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public func injectText(_ text: String, method: InjectionMethod = .paste, enableFallback: Bool = true) throws {
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logger.info("Injecting text using method: \(method), fallback enabled: \(enableFallback)")
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// Check permissions required for text injection
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try checkRequiredPermissions()
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// Check for secure input first
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if isSecureInputActive() {
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// Copy to clipboard but don't inject
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copyToClipboard(text)
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throw InjectionError.secureInputActive
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}
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do {
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try attemptInjection(text: text, method: method)
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} catch {
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if enableFallback {
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let fallbackMethod: InjectionMethod = method == .paste ? .typing : .paste
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logger.warning("Primary injection method failed, trying fallback: \(fallbackMethod)")
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try attemptInjection(text: text, method: fallbackMethod)
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} else {
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throw error
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}
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}
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}
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private func checkRequiredPermissions() throws {
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// Refresh permission status first
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permissionManager.checkAllPermissions()
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logger.info("Permission status - Accessibility: \(permissionManager.accessibilityStatus), Input Monitoring: \(permissionManager.inputMonitoringStatus)")
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// Check accessibility permission (required for text injection)
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if permissionManager.accessibilityStatus != .granted {
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logger.error("Accessibility permission not granted: \(permissionManager.accessibilityStatus)")
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throw InjectionError.accessibilityPermissionRequired
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}
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// Check input monitoring permission (required for CGEvent creation)
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if permissionManager.inputMonitoringStatus != .granted {
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logger.error("Input monitoring permission not granted: \(permissionManager.inputMonitoringStatus)")
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throw InjectionError.accessibilityPermissionRequired // Using same error for simplicity
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}
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logger.info("All permissions granted for text injection")
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}
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private func attemptInjection(text: String, method: InjectionMethod) throws {
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switch method {
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case .paste:
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try injectViaPaste(text)
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case .typing:
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try injectViaTyping(text)
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}
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}
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private func injectViaPaste(_ text: String) throws {
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logger.debug("Injecting text via paste method")
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// First copy text to clipboard
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copyToClipboard(text)
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// Small delay to ensure clipboard is updated
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Thread.sleep(forTimeInterval: 0.05)
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// Send ⌘V via CGEvent
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try sendCommandV()
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}
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private func sendCommandV() throws {
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logger.debug("Sending ⌘V keyboard event")
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// Create ⌘V key combination
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let cmdDownEvent = CGEvent(keyboardEventSource: nil, virtualKey: CGKeyCode(kVK_ANSI_V), keyDown: true)
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let cmdUpEvent = CGEvent(keyboardEventSource: nil, virtualKey: CGKeyCode(kVK_ANSI_V), keyDown: false)
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guard let cmdDown = cmdDownEvent, let cmdUp = cmdUpEvent else {
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logger.error("Failed to create CGEvent objects for ⌘V")
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throw InjectionError.injectionFailed("Failed to create CGEvent for ⌘V")
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}
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// Set command modifier for both events
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cmdDown.flags = .maskCommand
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cmdUp.flags = .maskCommand
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logger.debug("Created ⌘V events, posting to system...")
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// Post the events
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cmdDown.post(tap: .cghidEventTap)
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cmdUp.post(tap: .cghidEventTap)
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logger.info("⌘V events posted successfully")
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}
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private func injectViaTyping(_ text: String) throws {
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logger.debug("Injecting text via typing method")
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for character in text {
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try typeCharacter(character)
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// Small delay between characters to avoid overwhelming the target app
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Thread.sleep(forTimeInterval: 0.01)
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}
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logger.debug("Typing injection completed")
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}
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private func typeCharacter(_ character: Character) throws {
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let string = String(character)
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// Handle common special characters
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switch character {
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case "\n":
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try postKeyEvent(keyCode: CGKeyCode(kVK_Return))
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case "\t":
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try postKeyEvent(keyCode: CGKeyCode(kVK_Tab))
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case " ":
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try postKeyEvent(keyCode: CGKeyCode(kVK_Space))
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default:
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// Use CGEvent string posting for regular characters
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// This respects the current keyboard layout
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let keyDownEvent = CGEvent(keyboardEventSource: nil, virtualKey: 0, keyDown: true)
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let keyUpEvent = CGEvent(keyboardEventSource: nil, virtualKey: 0, keyDown: false)
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guard let keyDown = keyDownEvent, let keyUp = keyUpEvent else {
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throw InjectionError.injectionFailed("Failed to create CGEvent for character: \(character)")
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}
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// Set the Unicode string for the character
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let unicodeChars = string.unicodeScalars.map { UniChar($0.value) }
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keyDown.keyboardSetUnicodeString(stringLength: string.count, unicodeString: unicodeChars)
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keyUp.keyboardSetUnicodeString(stringLength: string.count, unicodeString: unicodeChars)
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// Post the events
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keyDown.post(tap: .cghidEventTap)
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keyUp.post(tap: .cghidEventTap)
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}
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}
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private func postKeyEvent(keyCode: CGKeyCode) throws {
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let keyDownEvent = CGEvent(keyboardEventSource: nil, virtualKey: keyCode, keyDown: true)
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let keyUpEvent = CGEvent(keyboardEventSource: nil, virtualKey: keyCode, keyDown: false)
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guard let keyDown = keyDownEvent, let keyUp = keyUpEvent else {
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throw InjectionError.injectionFailed("Failed to create CGEvent for key code: \(keyCode)")
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}
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keyDown.post(tap: .cghidEventTap)
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keyUp.post(tap: .cghidEventTap)
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}
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private func copyToClipboard(_ text: String) {
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let pasteboard = NSPasteboard.general
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pasteboard.clearContents()
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let success = pasteboard.setString(text, forType: .string)
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if success {
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logger.info("Text copied to clipboard: \"\(text)\"")
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} else {
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logger.error("Failed to copy text to clipboard")
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}
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}
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private func isSecureInputActive() -> Bool {
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let isSecure = IsSecureEventInputEnabled()
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if isSecure {
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logger.warning("Secure input is active - text injection will be blocked")
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}
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return isSecure
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}
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} |