Sound effects
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17 changed files with 94 additions and 6 deletions
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@ -2,4 +2,5 @@ extends "res://Scenes/Objects/Proyectile.gd"
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func _ready():
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# Do not run _process()
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SoundFx.play_fx("Bullet", rand_range(0.6, 1.4), -20)
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set_process(false)
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