Replace logging system with slog and tint for structured colored output

- Add logger.go with public Logger variable and InitLogger function
- Replace all fmt.Printf/fmt.Fprintf calls with structured Logger.Info/Logger.Error
- Initialize logger in main function for consistent access across packages
- Keep fmt.Errorf for proper error creation (standard Go practice)
- Add tint dependency for colorized terminal output with timestamps
- Convert user output to structured logging with key-value pairs
- Update info command to use structured logging for plugin details
- Update updateassets command to use structured progress logging
- Update version command to use structured logging
- Update authentication logging in client.go with structured fields
- Update enable/disable commands to use structured logging
- Remove unused fmt imports after conversion

All output now uses slog with tint for beautiful, structured, colorized logging
while maintaining proper error handling with fmt.Errorf for error creation.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Felipe M 2025-07-09 16:51:40 +02:00
parent b43e7ac3ec
commit 73149001eb
No known key found for this signature in database
GPG key ID: 52E5D65FCF99808A
11 changed files with 80 additions and 46 deletions

View file

@ -18,7 +18,7 @@ func RunUpdateAssetsCommand(args []string, pluginPath string) error {
return fmt.Errorf("updateassets command does not accept arguments")
}
fmt.Printf("Updating assets in plugin directory: %s\n", pluginPath)
Logger.Info("Updating assets in plugin directory", "path", pluginPath)
// Load plugin manifest to check for webapp code
manifest, err := LoadPluginManifestFromPath(pluginPath)
@ -82,7 +82,7 @@ func RunUpdateAssetsCommand(args []string, pluginPath string) error {
if err := os.WriteFile(targetPath, content, 0644); err != nil {
return fmt.Errorf("failed to write file %s: %w", targetPath, err)
}
fmt.Printf("Updated file: %s\n", relativePath)
Logger.Info("Updated file", "path", relativePath)
updatedCount++
}
@ -93,6 +93,6 @@ func RunUpdateAssetsCommand(args []string, pluginPath string) error {
return fmt.Errorf("failed to update assets: %w", err)
}
fmt.Printf("Assets updated successfully! (%d files updated)\n", updatedCount)
Logger.Info("Assets updated successfully!", "files_updated", updatedCount)
return nil
}