- Add GoModule struct with Module and Version fields
- Parse go.mod file to extract module name and Go version
- Expose GoModule in template context as {{.GoModule}}
- Update asset templates to use {{.GoModule}} instead of hardcoded values
- Add gitignore pattern for testdata directories (keep only plugin.json files)
- All templates now have access to both manifest and Go module information
Templates can now use:
- {{.GoModule.Module}} for module name
- {{.GoModule.Version}} for Go version
- {{if .GoModule}}...{{end}} for conditional logic
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Convert all asset files to be processed as Go templates
- Expose plugin manifest data via .Manifest key in template context
- Add template processing infrastructure with TemplateContext struct
- Update asset processing pipeline to execute templates instead of direct file copying
- Fix info command output format to use plain text instead of structured logging
- All tests passing with proper error handling and backward compatibility
This enables dynamic asset files that can access plugin manifest properties
like {{.Manifest.Id}}, {{.Manifest.Version}}, and conditional logic based
on plugin configuration.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add blank line before return statement in manifest.go
- Fix table formatting alignment in plugin_test.go
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- New deploy.go implements RunDeployCommand function
- Auto-discovers plugin bundle from ./dist/ folder based on manifest
- Supports --bundle-path flag for custom bundle location
- Reuses existing client connection logic for server authentication
- Updated main.go to register deploy command and add help documentation
- Follows existing patterns for error handling and structured logging
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add 'check' case to manifest command that validates plugin manifest
using manifest.IsValid()
- Return appropriate exit codes: 0 for valid, 1 for invalid manifests
- Update help text and error messages to include the new subcommand
- Log validation results using structured logging
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add PluginCtlConfig struct with IgnoreAssets field for glob patterns
- Add ParsePluginCtlConfig function to parse manifest props["pluginctl"]
- Update updateassets command to respect ignore patterns with glob matching
- Add comprehensive logging when files are skipped due to ignore patterns
- Support patterns like *.test.js, build/, node_modules for flexible exclusion
- Add extensive tests for config parsing and path matching functionality
- Maintain backward compatibility with existing manifests
- Fix Makefile check-changes target and add logger init to tests
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Restructured info.go with extracted helper functions for better readability
- Enhanced updateassets.go with cleaner asset processing logic and better error handling
- Improved client.go formatting and logging consistency
- Added logs.go for centralized logging functionality
- Updated dependencies in go.mod to include tint as direct dependency
- Cleaned up README.md with simplified installation instructions and structure
- Added comprehensive assets/ directory with build configuration
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add manifest command with id, version, has_server, has_webapp subcommands
- Provides simple text output for easy parsing/scripting
- Update help documentation with usage examples
- Follow existing command patterns and architecture
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add logger.go with public Logger variable and InitLogger function
- Replace all fmt.Printf/fmt.Fprintf calls with structured Logger.Info/Logger.Error
- Initialize logger in main function for consistent access across packages
- Keep fmt.Errorf for proper error creation (standard Go practice)
- Add tint dependency for colorized terminal output with timestamps
- Convert user output to structured logging with key-value pairs
- Update info command to use structured logging for plugin details
- Update updateassets command to use structured progress logging
- Update version command to use structured logging
- Update authentication logging in client.go with structured fields
- Update enable/disable commands to use structured logging
- Remove unused fmt imports after conversion
All output now uses slog with tint for beautiful, structured, colorized logging
while maintaining proper error handling with fmt.Errorf for error creation.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add updateassets command to update plugin files from embedded assets
- Only include webapp assets if plugin manifest indicates webapp code presence
- Compare file contents before updating to avoid unnecessary writes
- Display count of updated files in completion message
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add comprehensive info command with plugin manifest parsing -
Implement global --plugin-path flag and PLUGINCTL_PLUGIN_PATH env var -
Add full test suite with fixtures for various plugin configurations -
Set up build system with Makefile, goreleaser, and golangci-lint -
Include development tools with pinned versions for reproducible builds
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>